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Admittedly, it's inherently difficult to change such a successful concept without losing something, but to basically run away screaming from evolution like this is a bad sign for the future.

Game development should be about evolution and pushing boundaries, not just about playing it safe and chasing the easy dollar, pound or euro.

Things aren't all the same, though Combat has been improved since Sands of Time, with a Batman: Arkham Asylum-style setup where huge numbers of enemies advance slowly forwards, while you try to chain together a fluid series of attacks, dodges and special moves see Powers That Be.

This works well, with huge swarms of skeletons being despatched with swift sword strokes and acrobatics, but it suffers from the same problems that afflicted Rocksteady's release. You still get locked into animations too often, causing you to take unnecessary damage, and sometimes things can degenerate into farce as you roll around frantically while your health recharges.

There are also too many of the boring big brute enemies that rush you with a charge attack, smash their heads against walls, causing them to remain concussed just long enough for you to hack at them from behind a bit. Word to any game developer out there - these are overused: please stop cramming them into your games. None of these points stop Forgotten Sands being a fine game. It's just not original and after seven years, more has to be expected than what Forgotten Sands provides.

Perhaps the most interesting thing to arise from this game is the question of where the series goes from here, if Ubisoft are so scared of change. Don't forget that Forgotten Sands is carrying Ubisoft's much-maligned DRM system, where your PC has to be online at all times in order to play the game.

Your saved games are also stored online by default. However, this can be changed if you want. Its release is being timed to coincide with the release of the blockbuster Prince of Persia movie coming out next month. You've probably heard about it already, as your female friends have likely been spamming their Facebook feeds with pictures of the film's Prince - Jake Gyllenhaal - sporting a washboard stomach and chiselled pecs.

We won't be anywhere near an cinema in May though, if Ubisoft get their way. We might just be pinned to our chairs, fixated by the site of a non-Gyllenhaal Prince vamping it up on our monitors in classic, non cel-shaded Prince of Persia style. Interestingly enough, the game's plot isn't that of the film, instead it goes all the way back to the Sands of Time trilogy, which ended in with The Two Thrones. This one, The Forgotten Sands, goes further back, as it's set between the events of the first Sands of Time and the second Warrior Within games.

Hence 'interquel'. Story-wise, this means the developers can't do anything too dramatic with the universe. Share this post Digg Tweet Stumbleupon delicious reddit Facebook. Related Posts. Gold Edition. Final Release. Recent Posts. One Day at a Time Free Download. The Sister in Law Free Download. Recent Comments. Iron Harvest Free Download.

Comment by Repacklab. Honey Select 2. Repacklab have over Repacklab includes Ubisoft Montreal needs to realize that people play prince for the sense of swashbuckling adventure, not for the combat. R-Type Final 2. As with The Sands of Time, Warrior Within sets you in a confined environment this time an island , throws enemies in your path, and has you perform acrobatic feats that would seem to defy gravity. Once more you will run along walls, swing off bars and fly through the air like a trapeze artist.

Though the dark look and feel of Warrior Within were off-putting at first, once I got past those elements, I fell in love with POP all over again.

Warrior Within is quite an enjoyable gameplay experience. Battle Brothers. Delivered by FeedBurner. Telephone Your telephone number is opetional. Search for:. Download Here Help Center. Share this post Digg Tweet Stumbleupon delicious reddit Facebook. Related Posts. Gold Edition. Final Release.



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